Biggest things to note:
- The Pet Journal now shows a wild pet's special spawning conditional. Here are just a few examples:And just for funsies, here's a couple of screenshots of the Baneling as previewed in the Pet Journal!
Note that not all wild pets require a unique time of day, weather condition, or season. So if you don't see any spawned in the area that they're normally found, someone might have just battled/captured them all and they will probably just take some time to respawn or they're just that rare.
- Wild pets will decrease in level when captured. I haven't tested this myself, but it sounds as if capturing a wild pet will yield a pet that has some level shaved off of it. The example provided: capture a level 23 frog but wound up with a level 19 frog in the Pet Journal.
- Player spells, abilities and attacks can now kill wild pets. Unsure if this is intended or not.
- Hostile mobs can attack you while you're engaged in a Pet Battle, which would result in a premature end to the encounter. Unsure if this is intended or not.
Awww! You might think it's got a face that only a Queen could love, but I find it adorable. :P