Sunday, October 6, 2013

Moon Moon, We Love You

UPDATE: Hotfix October 7 - "Moonfang should now always drop something when defeated."

After 7 hours of sitting in the Darkmoon Island forest (that's seven attempts total), I'm now a proud owner of Moon Moon! :D


The event comes and goes like clockwork, and it's fairly straight forward except for the fact that you must actively help Moonfang spawn by killing smaller wolves. I didn't have any problems with this, though, minus the elite wolves that spawn as the second "phase". Those need a couple of people if you want to kill it within a reasonable amount of time.

Other than that, you just need to be careful not to kite the wolves or Moonfang away from their original spawn area. They have a high rate of evading and then returning back to their spawn with full health (if you drag them too far). It's especially annoying if Moonfang does this, as that means everyone will need to work on defeating the world boss all over again.

One thing that should be mentioned is that although you can loot this boss multiple times a day on a character, sometimes the body won't have any loot for you at all. There aren't any trash or vendor items to be had; Moonfang's loot table only consists of unique-bound vanity items. The "no loot" scenario is likely due to the fact that 1 - you already have one of the unique items, or 2 - the internal random roll for loot just didn't pick any of the unique items.

It can feel a little disheartening when you run up to loot Moonfang only to find nothing available, but thankfully you can just try again. She's taggable by all too, so it's not like you'll be competing with any specific group or faction for a chance at the pet or other vanity items.

Overall I'm pretty satisfied with how this was all implemented. Limited time (one week out of the month), but a "high" rate of spawn (once an hour) that you can participate in and loot as many times as you want. The droprate isn't too high or too low, which balances out nicely with everything else. Being able to tag the boss for personal loot is also a huge plus that I think everyone appreciates. No chances of "ninja looting" here!

I'm still a little concerned about how this event will play out on low population servers or when the novelty/popularity has died down. The DMF is CRZ'ed, though, so there should generally always be some players there, but what will happen when most don't even want to bother killing Moonfang anymore? Will they have a significantly harder time with the encounter?

Keep in mind that this isn't taking into account that the event probably won't be outdated until maybe next expansion, when the level cap is higher and we all have more gear. If you take that into account, perhaps it won't require a large group of people to take down Moonfang, and smaller groups who are still interested will be able to do it just fine. We'll have to wait and see how it plays out in the long run.

Last but not least, I've updated my Look-a-Like Challenge to include Moon Moon. :) I must say, it took a few attempts to get a good screenshot. Moon Moon kept wandering off just as I was taking one. Damnit, Moon Moon, stay still! :P

Oh, and if you target Moon Moon and emote dance with it, you're in for a cute surprise! :)

9 comments:

  1. Congrats on getting Moon Moon. I m still trying to get one. There is a post on Wowhead for Moonfang where the poster got a response explaining why you won't always get a drop from Moonfang. It said you are only guaranteed a drop the first time each day per character, after that, it is hit or miss if you get a drop. Explains why my WCPG Horde main, Pandirella, got skunked on a drop three times yesterday.

    Also, great post.

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    1. @Anonymous: That makes sense, and seems fair in terms of loot distribution. I'd much rather try as many times as I want, and face RNG after the first guaranteed drop, than try only once per day.

      Good luck on collecting Moon Moon!

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    2. I think it is actually due to the only guaranteed drop being the quest item. You can get it once (possible once per DMF). Next kill you won't be able to see that but may or may not have gotten one of the other items. If you got one of the other items you will be able to loot, if not then you won't be able to. If there was something else it always dropped (like a a few silver) then you would always get to loot it.

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  2. i was able to get the quest drop, but since then i have only pulled junk fangs, nothing else. have been trying for 2 days to get moon moon, but only getting junk

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    1. @Anonymous: Keep trying, you'll get it eventually. GL! :)

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  3. I am Stormrage and it has been a nightmare to try and collect this pet. 100+ players piled up is lag city alone, but when you add in the insane amount of adds that spawn as a result it just leads to multiple server crashes. Sadly when this happens after she has been killed the body de-spawns and the loot is lost. I really wish they would fix the fight so that she doesn't spawn an add for every person there.

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    1. @Rhapture: That sounds horrible. I didn't even consider the effects of the event on a high pop server. Hopefully Blizzard sorted out any lag issues.

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  4. I just wish they would make the Darkmoon Rabbit similar. CRZ messed with it initially, but just the low spawns and the easy ninja'ing capability of the leader of the group who manages the tag makes it all but impossible to get the pet without being extremely lucky... I was in a huge group to get it the first night, and we missed the tag by a second to opposite faction. CRZ.....bad unless they change how/when it spawns and tagging capability.

    If anything I hope they make it personal loot (with possibly only one of the tag) And taggable by all, especially if they leave it as such a rare spawn...which seems to somewhat require camping.

    I know this is slightly off topic of Moon Moon, but it seems Blizzard took one step in the right direction for the new boss while leaving everything that is crappy about the old boss. The CRZ is the main issue as you have even less of a chance of it ending up on your AH...keeping prices up when there is one.

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    1. @Pukanini: I agree 100%, but I wonder if it's either too troublesome/difficult to change the Darkmoon Rabbit event, or it's just not high on their priority list right now.

      I'm hoping that at SOME point they'll change it so that it shares the same tagging/loot distribution as Moonfang. It makes little sense to leave it as is.

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