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Hot on the heals of Wailing Caverns Pet Battle Dungeon, we've got the next part of the story - Deadmines! This scenario is currently up on the 7.2.5 PTR and is ready for testing.
Here's an overview of what this new dungeon is all about. Note that because this is from the PTR, all of this is subject to change.
!!! Prerequisite: Complete the Wailing Caverns Pet Battle Dungeon quest (Normal). It's unclear if the Challenge version is also required in order to access the Deadmines quest.
Breanni (Dalaran, Broken Isles) will have a new quest for you in 7.2.5 - "Deadmines, Part Three?"
This quest sends you to Westfall to speak with Marcus "Bagman" Brown. Despite us clearing out Deadmines not once, but twice, he's hearing strange things coming from inside and would like for us to investigate. Who knew Pet Battlers would be such awesome detectives? :P
There's a total of 7 Stages in this Pet Battle Dungeon, with a total of 9 different pet encounters. Backline pets were variations of generic crabs, rats, and parrots (all common quality).
► Stage 1 - What Is All This Junk?: Defeat Foe Reaper 50 (this might be a typo, pet's name is actually Junk Reaper 500)
Single pet fight against an epic level 25 Mechanical pet with Boss passive.
► Stage 2 - Terrible Tunnel: Defeat Unfortunate Defias and Angry Geode, plus their teams
Both are uncommon level 25 pets with the Elite passive. First is Undead and second is Elemental. Backline pets do not have any passive/buff.
We killed all the defias inside Deadmines, but somehow their ghosts have become battle pets that we must defeat. How strange haha!
► Stage 3 - Worst. Guard. Ever.: Defeat Mining Monkey and its team
Rare level 25 Beast pet with the Elite passive, plus two backline pets without any buffs.
► Stage 4 - Outta My Way. You Oaf!: Defeat the Oaf Runt ("Captain" Klutz)
Single pet fight against an epic level 25 Humanoid pet with Boss passive.
Who is this guy? More importantly, HOW is he a battle pet?! (He's taller than my nelf!)
► Stage 5 - Cannon Crazy: Defeat Klutz's Battle Rat, Klutz's Battle Monkey, and Klutz's Battle Bird, plus their teams
All three are uncommon level 25 pets with the Elite passive. Critter, Beast, and Flying. Backline pets do not have any passive/buff.
After seeing these pets with little pirate hats on, I really want tiny pirate hats for my battle pets now too!
Also, how are these pets manning the ship's cannons? O_o
► Stage 6 - Shadowy Figure: Confront the Shadowy Figure (not the same one we saw in Wailing Caverns!)
Who could this be? What happened to the mysterious figure that was in Wailing Caverns? What are they doing in these dungeons with these pets? And why? :O
► Stage 7 - The Soup's Gone Bad!: Defeat Cookie's Leftovers
Single pet fight against a legendary level 25 Magic pet with Boss passive.
This pet has high health, high speed, plus actively uses crowd control and heals itself.
Same as the Wailing Caverns Pet Battle Dungeon, completing Deadmines will reward an Ultimate Battle-Training Stone, Manapoof Link: Westfall (allows the NPC next to Breanni to teleport you directly to the Deadmines quest giver), and unlocks the Challenge version.
Pet Battle Challenge: Deadmines (account-wide weekly quest) - rewardsPlayers can use this new currency to purchase the three Deadmines-themed pets.Mr. Smite's Supplies (chance to drop 2 new pets)one (1) Old Bottle Cap (new currency)
- Pet Reaper 50 - 1 Old Bottle Cap
- Pocket Cannon - 3 Old Bottle Cap
- Tricorne - 2 Old Bottle Cap
The main thing I noticed during the Deadmines scenario is that the difficulty seemed to spike at the very end (Stage 7), relative to the other encounters.
I would say the dungeon is more 'intermediate' than beginner due to the more diverse pet families you go up against, but it's still doable by even less experienced battlers. The end, however, contrasts with that and I could see some newer battlers struggling with the legendary boss pet. As usual, veteran battlers and those with a large selection of pets to choose from should have no problem.
Overall, I enjoyed the content and was much happier with the length. 9 encounters vs. 11 in the Wailing Caverns was much more pleasant to run through. The atmosphere and setting was also a lot more enjoyable, and there was less travel time between battles.
Looking forward to this!
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