Saturday, September 29, 2012

Zone-Specific Wild Pets

There are some pets that are unique to a zone and can't be found anywhere else. If you're like me and want to put priority on capturing these zone-specific companions, here's a list!

Tip: To easily find a pet from a specific zone, hit CTRL+F and type in the zone you'd like to find. Your browser should highlight the matching text.

"Farming" Wild Pets

Forfeiting a Pet Battle is normally not the ideal choice. Most of the time players want to win rather than simply give up. However, there is talk about collectors using the forfeit option to "farm" for rare wild pets.

"Farming" would go something like this: find a pet, enter battle, use a macro or addon to determine the pet quality and if it's not the quality you're seeking (usually rare) then forfeit the match. Rinse and repeat.

The problem with this method is that it causes the pets that you've forfeited battle with to despawn, leaving other players in the area one less wild companion to challenge.

So the big question comes down to, is this an exploit and should Blizzard put a stop to this somehow? If so, how?

Don't Forget the Forums

Pet Battles is an entirely new feature and system in WoW, so it's not out of the ordinary to run into glitches and bugs. I've noticed a few myself, and there are reports of many others.

That being said, the Pet Battles forum and Bug Report forum are your friends!

If you have questions or concerns about a certain mechanic or what you feel may be a bug, do a quick search in either section and see if other players are having the same issue. Creating an entirely new thread about a topic when one already exists might not be the best idea since the blues prefer we didn't do that. Help them help us and search for the issue first. :)

Like with all collecting, patience is required for this new mini-game. The creases will get ironed out eventually, so we just have to sit tight. That doesn't mean we can't still enjoy ourselves while we wait. :D

Friday, September 28, 2012

Start Earning That Rep!

I've discovered another reason to raise your reputation with the Order of the Cloud Serpent. Not only will you be eligible to capture a Wild Crimson Hatchling, Wild Golden Hatchling, and Wild Jade Hatchling (at exalted), you'll be able to purchase a Cloud Ring at revered.

I haven't actually tested this item out yet, but much like the fetch ball, it sounds like a fun vanity item for your pets! Just imagine one of your flying companions jumping through a hoop; you could put on your own little pet show. :)

If it's not for mini-pets and it's for hunter pets instead, I'll be disappointed. :( Still sounds like a neat vanity item, though.

Anyway, be sure to start working on that Order of the Cloud serpent reputation as soon as you hit 90! And oh, yea, there's something about a serpent flying mount too..? lol :P

Thursday, September 27, 2012

Pet Quality Macro

It's a bit frustrating trying to find wild rare pets, isn't it? Especially when you can't even tell what quality a pet is until after you've captured it.

Good news is that there's a script that you can macro that will list what the qualities are of the pets you're currently battling against! Check it out here, or see below.
/run for i=1,C_PetBattles.GetNumPets(2) do SELECTED_CHAT_FRAME:AddMessage(C_PetBattles.GetName(2,i).." - ".._G["BATTLE_PET_BREED_QUALITY"..C_PetBattles.GetBreedQuality(2,i)]) end
Just copy and paste the above into a macro and place it onto your action bars. After that, simply enter a Pet Battle and use the macro.

Since the Pet Battles UI overrides your normal UI, you'll need to keybind the macro to something other than the numbers 1-6. Although you can't see the macro when in combat, if you hit its assigned keybind as soon as you enter a Pet Battle, you'll be able to see each pet's quality status in your chat window.

Note: If you're not copying and pasting and choose to type it out instead, there are no line breaks in the above script.

I didn't mention this sooner because I wasn't sure if Blizzard would consider this an exploit or not. But since there's even a Wowinsider article on it, I figured I'd help spread the info. Makes it a little easier on everyone! :)

This and That In MoP

MoP's been out 3 days now, and there have been various changes and bugs.
- Pandaren currently can't learn the Jade Crane Chick from a Pet Battles Trainer. This is a bug.

- The Crimson Moth and Wharf Rat seem to have been re-added into the game despite both being on the list of wild pets that were removed from the Pet Journal just before the beta shut down. Others on this list might also be re-introduced into the game.

- The two pets Grinder and Aqua Strider may not be 100% droprate as previously thought while testing on the beta.

- If you earn any of the collecting achievements (collect X number of unique pets, log out and then log back in to receive your pet reward. They're no longer sent in the mail and will automatically be added to your Pet Journal after relogging.
I'll continue to update this page if I find any other notable bits of information.

Wednesday, September 26, 2012

Leveling With a Buddy

Ding! I'm finally 90. It was quite the grind, and I had to grit my teeth every time I saw a wild pet that I couldn't capture yet. Not to mention all of the other non-wild pets that I couldn't get a hold of.

I did manage to snag one non-wild pet while leveling, though. Yay for the Hopling!

Quite the odd cutie, no? :P

The achievement that rewards this pet was pretty fun to complete. It was somewhat frustrating at times, especially since there isn't a counter to track your progress and the little guys can hide in the most obscure places. Track humanoid works wonders, though, and made it possible to complete on the first run.

This pet will forever hold a special spot in my collection (plus others for varying reasons). Why? Because it was my first pet in MoP and my traveling companion while I journeyed to level 90! :)

Well, now that I'm past the level grind, it's time to get down to business before raiding starts up. Pet Battles and collecting all the new pets! :D

Monday, September 24, 2012

Pet Battle Q&A

There's an official Pet Battles Q&A with Cory Stockton, aka Mumper.

Many of the questions have been asked before, but for newer players or those that haven't been keeping up with Pet Battles news, the answers to those questions should provide some insight into this new feature. Definitely worth a read!

One thing that got me excited for future content patches post-MoP is this:
"...we’re tracking several additions to the system in future patches, and one of those will be a way to make your favorite little buddy a lot more powerful."
A system to manually increase the quality of a pet of your choice was suggested during the beta, and I can't help but wonder if this is what Mumper means. That's just my guess, though. We'll have to wait and see what pops up in patch 5.1 and on.

Until then, collect all the things! There will be plenty to do while waiting on more Pet Battles updates. :D

Sunday, September 23, 2012

Upcoming Pet Events

Important upcoming pet dates to keep in mind:
- Tuesday, September 25 = MoP release
- Friday, September 28 = Brewfest starts
- 2 pets; Wolpertinger and Pint-Sized Pink Pachyderm
- Tuesday, October 2 = Timewalkers: War of the Ancients TCG release
- 1 pet; Eye of the Legion
- Sunday, October 7 = Darkmoon Faire starts
- 11 pets; Darkmoon Balloon, Darkmoon Cub, Darkmoon Monkey, Darkmoon Tonk, Darkmoon Turtle, Darkmoon Zeppelin, Jubling, Sea Pony, Tree Frog, Wood Frog, Darkmoon Rabbit
- Thursday, October 18 = Hallow's End starts
- 3 pets; Creepy Crate, Feline Familiar, and Sinister Squashling
Pet collectors are going to have plenty to keep them busy in for the next couple of months, eh? :)

I'm not sure if there are any new pets added for this year's Brewfest and Hallow's End, but we'll find out soon enough!

Almost Time

That's it! I've finally renamed all my pets, at least those that don't already have proper names. 161 companions with unique nicknames? Done!

I think I'm ready for MoP now lol. Cleared my quest log, I have an entire bag ready and waiting for me to hoard all the new goodies from Pandaria (won't be nearly enough bag space, I'm sure), and now all my pets have new names. I hope I'm not missing anything!

The revamp to WarcraftPets is coming along nicely! Still crossing my fingers that it will all be ready for MoP.

There's so much information crammed into each pet profile page, I really hope everyone finds it all useful. The last thing that I want is useless details getting in the way of pet collecting. I'm eager to hear feedback on the updated website once it goes live.

Other than that... bring on MoP!

Oh, and since the beta will be shutting down soon, I decided to take one last screenshot.

Yes, that's a skeleton on a raft having a tea-party and/or picnic. But that's not really what caught my eye. No, it's the two birds that made me take a second look.

I talked about a gorgeous little area a while back, Owen's Wishing Well. That's when I first discovered the beautifully colored kingfisher birds in Pandaria.

They're not critters, not capturable, and seem to be just part of the environment. It's such a pity, though, because they are absolutely stunning and I would love to add one to my collection.

Needless to say, when I saw two kingfishers sitting on this morbid little raft, I had to stop and admire them.

Maybe one day. :)

Friday, September 21, 2012

Non-Wild Pet Quality

A while back it was mentioned that some non-wild pets would be receiving and upgrade in status and made "rare" in quality. This will increase their stats and how they scale when leveling.

The original post that listed which non-wild pets would potentially be rare is now outdated and inaccurate, according to a Tweet made by Mumper.

So which vendor, TCG, promotional, quest, etc. pets will be of rare quality? We'll have to wait for that information post MoP. The rare non-wild pets will eventually be categorized and labeled as rare in the Pet Journal in 5.1. Hang tight until then!

Zones By Pet Level

Zones by pet level. Last reviewed and updated 2016 (Legion).

When Factions Don't Matter

(click for larger image)

While cleaning out my screenshot folder, I happened upon the image above. I completely forgot about it! That's my paladin doing the questchain in Thousand Needles (for transmog gear lol).

In the screenshot, my paladin was on the part of the chain where you have to save a bunch of little Highperch Pridelings. Nevermind that these creatures are the favored mounts of the opposite faction, how could you say no to these little guys?

Little did I know when I started the quest, that they all follow you around for a while. It was so adorable, how could I NOT take the opportunity to snap a screenshot? :P

I even brought out my own Wind Rider Cub to help lead my small army of wyverns. :) It's a shame that I didn't get to keep all the babies, but it was fun while it lasted.

Wednesday, September 19, 2012

Best Buy Developer Q&A - Pet Stuff Only

I don't know how, but I totally missed out on the Best Buy Developer Q&A. Thank goodness for news sites like MMO-Champion and Wowhead, though. :)

There were some interesting and awesome pet-related Q's and A's! I'll just copy and paste what's on WarcraftPets since it's a bit late. :P If you want to read the full version of the Q&A, you can check it out here.
- The Baby Shark will eventually be added into the game!

- There won't be a realm first for Pet Battles since it's intended to be more of a casual mini-game.

- Tooltips for wild pets, caged companions, and pets sold on the AH will be updated in patch 5.1.0. The new tooltip will display if you own said pet and if so, how many. Should you already have 3 of that pet, the tooltip text will turn red.

- Mini-pets might drop from raid bosses in the future, but the context in which one drops needs to fit with the content.
First and foremost... BABY SHARK! I know I'm not the only one who's been waiting for this kick ass pet ever since it was discovered in the WotLK beta. Unfortunately, it was removed prior to the expansion release. But now it might finally become available to collect! I wonder if it will chase around other aquatic companions. ;)

Realm First
Realm first for Pet Battles would be tricky to implement, so I'm glad developers decided against it. What would be the quantifying value for "realm first Pet Battler" anyway? Leveling one pet up to 25 first? Raising an entire team of 3 to level cap? Collecting all the new wild pets? Completing all of the Tamer quests first?

Since there are a lot of aspects to Pet Battles and pet collecting, it's difficult to pinpoint what specifically defines both activities.

There have been quite a few requests to bring back the "Already Known" message on pet tooltips. Without it, it's somewhat of a hassle to determine whether or not you already have a certain pet in your collection. I mean, there are a lot of companions to keep track of now!

Mumper further explained on Twitter how the updated tooltip would function in patch 5.1.0. Sounds like just the thing Pet Collectors were looking for and then some. :)

This should help alleviate the problem of being caught mid-battle with a wild pet and discovering that you already own 3 of that pet. (You can't release pets mid-battle)

Raid Dropped Pets
Ok. This is where I stop smiling and start to look anxious. The response to the raid boss dropped question was in no way a guarantee, but the fact that it's even being considered has me somewhat worried.

Tuesday, September 18, 2012

Eye of the Legion Presale

WowTCGLoot is having another presale for the Eye of the Legion and other loot cards from the upcoming TCG set, War of the Ancients.

As always, a winner will be randomly chosen from all those that pre-order the pet from WowTCGLoot, and they will receive a bonus pet. This time around it's the Rocket Chicken. 10 others will also be randomly selected to receive some Papa Hummel's Pet Biscuits.

So if you're looking to receive the newest TCG pet on the day of its release (October 2, 2012) and would like a shot at the Rocket Chicken, pre-order now! :)

Beta Open Until MoP

Well this is different. I have to admit that I didn't follow the beta very closely in previous expansions, but the general schedule seemed to be to shut down the servers shortly before the expac release date.

However, Zarhym recently tweeted that things are planned differently this year:
"I've confirmed the current plan is to keep beta online at least until the launch of Mists of #Pandaria on Septemeber 25."
Unless there's a change in their plans and another announcement, I guess we'll be testing things on the beta all the way until the 25th of September.

I'm not sure if this is a good or bad indication. Good because it might mean that they're taking testing to the extreme and attempting to work out/find all bugs so MoP will be as bug-free as possible. Bad because it might mean that there are still just a ton of bugs and untested things that they can't get around to. In other words, behind schedule, which could lead to shortcuts, overlooking things, and/or putting more things on the back-burner in order to prioritize.

Maybe I really shouldn't be reading so far into this, and just be glad that I can continue writing up this Pet Battle guide and checking out the new features/pets. No early deadline on the beta means a little less stress/worry for me. Although there is still a deadline for all this data for WarcraftPets. :P

Sunday, September 16, 2012

Pandaren Water Spirit

The list of non-wild pets in MoP is nearly complete, but there's one pet that's still lacking details, the Pandaren Water Spirit.

Good news, though! Cory Stockton, aka Mumper, hinted that pet collectors might see this pet in the future. :D
"it’s not for launch. We have some good plans for it in a patch."
Which patch? In what context will this pet show up? How will players obtain it?

Wowhead has it listed as a refundable item with a sell price. Could this indicate some sort of vendor pet? If so, will the vendor require unlocking? There are so many possibilities!

We'll just have to keep playing to see. ;)

Friday, September 14, 2012

Last Minute Beta Testing

I'm spending some time on the beta before the server shuts down, and the main thing I'm trying out is the tamer quest line.

Here's an updated thread of the entire tamer quest chain.

It's going well so far, although I might have stumbled onto a potentially irritating bug if it is indeed a bug.

The Battle Pet Bandages, that you have a chance to from the Sack of Pet Supplies (reward for completing the tamers quests), normally don't have a cooldown when used. However, when you use the Revive Battle Pet ability and then use a bandage, the latter is put on the same cooldown as the ability.

I don't know if this is intentional or not, since a CD on the bandages was never really mentioned. It kind of renders the bandages a little pointless if the CD is meant to be incurred when used after the main healing ability is put on CD.

The bandages are supposed to be an alternate way of healing your companions when the Revive spell is on CD and/or a stable master is no where to be found. Putting them on the same CD as the Revive ability pretty much makes them useless, unless they're always used before the main heal.

Well, we'll see. Hopefully this really is just a bug. ;)

Other than that, the quest chain is seamless and awesome. It's quite enjoyable, although the travel time is somewhat tiring. I found that it's necessary, though, because after defeating each tamer there's a 5 minute debuff that prevents you from engaging in another Pet Battle with a new tamer.

By the time you reach the next tamer, the debuff should be cleared or nearly finished.

The experience gained from the second tier quests and on is really nice too. I've been using higher level pets, and they don't earn as much experience as pets of appropriate level would receive, though. But the dailies even award experience, so I could see these quests and dailies as great ways to help leveling a second, third, fourth, etc. pet team.

Unfortunately, only the Grand Master Tamer dailies reward the Sack of Pet Supplies, while the normal tamer dailies only reward gold. This is significant since the bag of loot has a chance to drop the Porcupette pet lol.

After completing the entire tamer quest chain and unlocking all the Grand Master dailies, you'll have 11 chances to receive the Porcupette companion each day. But don't forget that most of the tamer quests from the main quest chain also reward a loot bag too. So it's possible to find the Porcupette even before starting on the dailies. ;)

I haven't completed the entire chain, and I don't think I will before the beta ends. That's ok, though, because I'm looking forward to doing it all on live when MoP comes out. :D

Thursday, September 13, 2012

Don't Nerf My Collecting Please

It's still a bit early to get too worried, but after reading the developer response to a certain question on Wowjuju... I can't say I'm very excited atm.
Q: Many raiders ask for more recognition (feats of strength, achievements, cosmetic rewards, pets, mounts, titles, etc.) for completing dungeons before debuffs are enabled. Have you given this anymore consideration for Mists?

A: Yes, this is what the new "Cutting Edge" feat of strength is intended to accomplish. This feat of strength will only be obtainable when players complete the content before any debuffs are introduced to nerf the content, or before the next raid tier becomes available. We'll see how it goes, but the idea is to stick with this type of reward structure for future raid tiers.
Essentially what they are saying is that their new design model is to make certain achievement rewards available only for a limited of time. Once a certain tier of content has run its course, the rewards will be removed.

Limited time feats of strength, I can understand. But pets and mounts? Didn't the removal of the Plagued Proto-Drake mount make it clear that suddenly making items unavailable is usually NOT the best way to go? No one likes to have things taken away from them, even if it's just a chance to earn said item.

Trading Wild Pets, Someday?

Don't hold your breath, but there might be hope for the ability to cage and trade/sell wild pets in the future. There hasn't been any official update on this since it was announced that wild pets would not be cageable, so all of this is based purely on speculation.

According to developers, the main issue that needed to be addressed and handled was that buying high level wild pets could potentially allow players to bypass the leveling and capturing process very early on in the expansion. Rather than manually leveling up a pet and then selling it, players could go out and capture high level companions and then flood the market with them. Obviously, Blizzard didn't want to see this new feature dismantled in such a fashion.

That being said, the "fix" (or rather temporary solution imo) was to disable the ability to cage and trade/sell wild pets altogether.

You may be thinking, 'Making wild pets uncageable doesn't prevent me from leveling up a vendor pet and then selling it on the AH. Wouldn't that cause the same results had they allowed wild pets to be cageable?' That was my first thought too.

However, it's not quite the same situation. Leveling each pet to max level (25) takes time, while it's easier to level one team of pets and then capture multiple high level wild pets. Because of this, it's a lot easier to flood the AH with high level pets using the capture/cage system. So yea, there will still be a number of max level companions up for sale, but not nearly as many compared to if caging wild pets was enabled.

So what can be done to prevent players from completely skipping content while still allowing everyone to cage and trade wild pets?

I don't know if I mentioned this before (as I just found out about it within the last month or so), but last I checked on the beta you can only add pets that are lesser than or equal to your highest level pet in your Pet Journal. I'm pretty sure this mechanic is still in effect and will go live with MoP, but someone correct me if I'm wrong.

For example: Let's say I buy a level 23 Sprite Darter Hatchling. The highest level pet in my journal is only level 18. This means I can't add the Sprite Darter Hatchling to my collection until I raise a pet to level 23 or higher.

Being unable to add a high level pet to a low level collection will help prevent the bypassing of content, and prevention was the main goal when wild pets were made untradeable, right? So logically, if this mechanic works and is a strong enough measure, why not re-enable the ability to cage and trade wild pets?

It's a fun and lucrative bonus to capturing pets. Many players were looking forward to not only making some gold on the side, but also being able to share their catches with friends, family, and guildmates. What better present than a rare wild pet of superb quality? In just the right color for X person too!

There's still some concern about farmers potentially camping spawn sites of more unique/rare wild pets in order to control the market, if wild pets are cageable. In situations like this, it's hard to say what the best action is to curb the practice while not imposing on player freedom, though.

Like I said before, there hasn't been any recent announcement guaranteeing or even hinting that wild pets will be cageable in the near future. However, with level limitations and possibly other measures to keep Pet Battles in line with how it was intended to be played, we can't count out that wild pets might become cageable somewhere down the line.

While I don't think it will be any time soon, there's still hope!

Wednesday, September 12, 2012

Still Working On Names

MoP is drawing near and I STILL haven't named all my pets yet! :( My original goal was to give all the ones without existing proper names new nicknames before the expansion. There will be so many new pets to rename once MoP is out, might as well do what I can now, right?

I'm nearly done, but I'm stumped on some pets. Maybe I'm just not that creative/imaginative? At one point I gave up on being unique and just named all my baby raptors after days of the week lol.

Sure, I could give them random names like Joe, Alice, etc. But I'm picky and would prefer that their names have some meaning/reference to what they are. Then again, some pets can be named anything, really. Still, I do my best to come up with appropriate nicknames for my little ones (even if some of the names might not make sense since the reference is a bit obscure/unpopular heh). :)

The main groups that I can't seem to think of new handles for are the dragonhawks, moths, and lamps/lanterns. There are other misc companions that I'm having trouble renaming too.

Here's the list of my renamed pets and the ones that haven't been given a new title yet.

I'm going to have to brainstorm hard for some of these companions. Hopefully I can get them all renamed before September 25.

If anyone has any good ideas, I'm open to suggestions!

Pandaren Monk Sale

With MoP only about a week and a half away, Blizzard is having a special sale on the Pandaren Monk. For one week, the price will be cut in half and instead of $10, this PetStore companion will only be $5. :) The sale ends on September 17, 2012 at 11:59 p.m. (PDT).

So if haven't added this little guy to your collection yet, maybe now's the time! What better pet to accompany you into the panda-themed expansion than a panda pet itself? ;)

Monday, September 10, 2012

The Reward Is the Adventure

Whew. I'm nearly finished recording all the new pet information for WarcraftPets. It's really exciting to see it all coming together, and I can't wait for the revamped website! I haven't seen a preview of it yet, but if all this pet data is going to be included, I can only imagine it will be amazing and a godsend for pet collectors.

The WarcraftPets admins tried to come up with as many features, filters, and details about the new pets that we could think of. Stuff we thought people would want to see or know about, and even some things that they might not think to look up but would be useful information.

I know many would prefer to do a Google search and find a comprehensive guide rather than trying to figure out where, when, how manually. It's just how we're wired. Humans strive to be efficient and just want to go go go. Time is money precious, and if there's a faster and easier way, we'll very likely take that route. Well, most of us. :P

So hopefully all of this data will be enough lol. There always seems to be something that could be improved or added.

I know this is probably vain of me to say, but I'm really proud of all this information that's been collected by the other admins, a few WarcraftPets users that volunteered to help, and myself.

So much time and effort was put into this project; it feels like quite an accomplishment to collect SO much data (a lot of which had to be gathered manually). I can't wait for all of it to be shared with everyone. I really hope all collectors find it helpful and useful in their pet collecting endeavors. :)

I've had a few people ask my why I bother doing all of this, and why do I put myself through the anxiety/stress of collecting. If I'm not receiving anything from it other than some pixels, why bother?

Shrug, I just really, really enjoy it; both the collecting of pets and the collecting of information. There's something very satisfying about both undertakings.

I mean, you start out with nearly nothing, then work your way up to a little bit of something, and eventually through research, determination, hunting, and lots of patience, you wind up with something awesome. It's a little bit of detective work and a little bit of pure powering-through the RNG. Plus I think I'm a bit of a hoarder. :P

Anyway, I've rambled enough. I'm just super excited to share all of this with everyone through WarcraftPets. I think pet collecting's about to get so much more epic!

Saturday, September 8, 2012

MoP Beta - Last Minute Changes?

UPDATE: According to Mumper's Tweet, "most were quest pets that were never intended for the pet battle system." So it looks like many if not all the pets on this list will not be capturable in MoP.

Even though MoP is just weeks away, there were some changes in the latest beta build.

Numerous wild pets are no longer in the Pet Journal. It's not clear if they've been officially removed or if the recent patch caused a bug for these companions.
- Amorous Rooster
- Crimson Moth
- Devouring Maggot
- Emperor Crab
- Eternal Strider
- Feverbite Hatchling
- Garden Moth
- Rabbot
- Shrine Fly
- Silkbead Snail
- Wharf Rat
- Wild Silkworm
Although these pets don't exist in the journal (on the beta) at the moment, I did see a few of these in the wild that were still capturable. So perhaps it really is just a bug? We'll see.

Honestly, I wouldn't be too upset to see a few (but not all) of the pets on this list officially removed since they were especially difficult to find and many had low spawn rates/times to begin with. Plus these pets share the same model as other pets, so it's not as if collectors would be losing out on a very unique pet.

If all these companions stay uncapturable, the total number of pets in the journal is 492. Finally, under the 500 cap! But not by much. XD

Friday, September 7, 2012

The Future and Planning Ahead

WarcraftPets is preparing for a huge update prior to MoP. Tons of new information will be available, including (but not limited to):
- new pets!
- pet levels by zone
- pets that can come in multiple colors
- which pets are tradable and which aren't
- pet families and passive racial abilities
- pet skills
- and more :)
In addition, collection tracking will better accommodate the new account-wide system.

Believe me, there's no end in sight with how much data that needs to be and can be included. It will be a neverending process of updating even after the website has been updated lol.

The deadline to wrap things up is coming close, so I've been putting in extra time to try and get as much completed as possible. But it's all for the love of pets! :D

The revamped WarcraftPets has not been release yet, but in the meantime, you can check out The Godmother's Minipets Database to get a small preview of all the upcoming pets.

It's straightforward and lists where to find a specific companion, the pet family it belongs to, its item quality (if applicable), and whether or not it's tradeable and can battle.

This information will be useful if you are going to plan ahead and prepare a strategy and course of action for collecting all the new pets.

And yes, there are really over 500 pets in MoP. Keep in mind that there are a handful of companions that are no longer available, and that some are region-specific. Most collectors will have enough room for the new pets (and a few duplicates) even if they own one of each (available) pet.

Thursday, September 6, 2012

Terky Tease In Latest Beta Build

MMO-Champion datamined the upcoming beta build and found another pet!

Except... this pet isn't available to players and is technically not new. Terky was part of an iCoke promotion waaaay back when WoW was in vanilla. It's no longer available.

My guess is that developers had to add this pet in and tag it as a battle pet for the (few) players that actually managed to snag this companion. It sits in the same boat as other discontinued pets, such as the Onyx Panther. Even though we can't obtain them anymore, they still need to exist in the Pet Journal for those that do happen to have them in their collection.

So it's unfortunate, but Terky is just a tease for most collectors. :(

It's a shame that the majority of players still don't have access to a standard (non-clothed or themed) baby murloc pet (of any color), without having to shell out hundreds if not thousands of dollars.

UPDATE: After a bit more digging, a few players are saying that this pet and the promotional quest that rewards it was never really meant to be completed. Yes, it was an iCoke promotion, but it was only considered and fell through in the end.

So it was implemented, but Blizzard changed their mind and decided to make the pet unavailable to players. However, before the quest and companion could be removed from the game, someone picked it up and shared it with everyone else.

I can't verify any of this information, but this makes sense.

What doesn't make sense is why Blizzard would reintroduce Terky as a battle pet. Is there hope for pet collectors that an originally skinned baby murloc might be readily available in the near future?

Or it really is just a teaser. :(

UPDATE #2: The Pet Journal says its source is from an iCoke Taiwan promotion. So much like many other promotional pets, this was region specific.

Frog Island

I was on the beta doing more research and data gathering for WarcraftPets, and I somehow stumbled on the strangest island in Krasarang Wilds.

Along the edges of the island, there were signs like the one pictured above. It looks like a red frog, right? It seemed pretty strange to me, and my curiosity got the better of me so I decided to see what this little area was about.

I soon found large boulders with MANY frogs on top of them. This is something I've never witnessed before in-game.

These frogs were just hanging around exactly as pictured above.

The orange ones periodically had a green glow, as if they were casting something, and then they jumped up and flicked out their tongues. In. Unison.

While they performed this odd ritual, the smaller green frogs surrounded them, as if in reverence. It was kind of creepy in a way, lol.

Is this island part of a bizarre quest that involves a large number of frogs in a small area? Are the frogs simply having a frog-only party? There were a few spiny terrapin on the beach, but it seemed as if they were being excluded from all the festivities.

Even though both the frogs and terrapin were critters, none of them were capturable. Frog Island was devoid of any wild pets.

Yup. Just... frogs. XD

Wednesday, September 5, 2012

Opinion On the Darkmoon Rabbit

The hot button for pet collectors these days is the Darkmoon Rabbit. There's speculation on whether or not it was actually meant to be released with Patch 5.0.4, since it seems tuned for level 90. Was it a blunder that Blizzard couldn't take back?

Other questions include what's the actual respawn time and is there a way to force-spawn it and special way kill it?

We might have to wait for the answers to these questions, since it seems like Blizzard is awfully quiet about the whole situation. Normally when a new event or boss is released, the blues would be all over advertising it to boost interest.

This time around, though, I haven't read very much comment or mention of the Darkmoon Rabbit. Maybe Blizzard blues are too busy or don't really think this encounter is worth mentioning? It seems odd, doesn't it?

Personally, I feel that this world boss wasn't ready for release and should have been kept on the beta for more testing. The encounter is very buggy, easily griefable, and overall a can of worms that's been blasted open with a giant deathray.

Tuesday, September 4, 2012

Random Pet Summoning Macro

Since the patch, old macros to summon random companions stopped working. For players like me, who just can't choose one pet to have at their side yet would still like one, any one of them, this was terrible news. I had to do without for a while, but it got to a point where I started considering an addon.

Thankfully, Lysi of WarcraftPets stumbled onto a script that can be used in a macro to summon a random companion. Yay!
/run local t={}for i=1,select(2,C_PetJournal.GetNumPets(false))do tinsert(t,(C_PetJournal.GetPetInfoByIndex(i)))end C_PetJournal.SummonPetByID(t[random(#t)])
This command works just as the previous ones did and will summon a random pet from your collection.

I love being surprised with old and new pets that pop out whenever I use it. :)

Note: The macro mainly works if you don't have any filters on in the Pet Journal UI. Also, if you're typing the text out rather than copy/pasting, the script is one continuous line and there are no breaks.

UPDATE: As of Patch 5.1, the above macro will no longer work. The new macro to summon a random companion or a specific pet can be found here.

Sunday, September 2, 2012

Rabbit Rage

I'm in the middle of the Darkmoon Rabbit encounter. It's 1039 AM and the raid started at 830 AM. Needless to say, I am thoroughly annoyed.

The rabbit evade bugged not once, but three times. If you get feared too far from the cave, it will bug out and reset. Then it becomes unattackable and you have to wait 10 - 30 minutes for it to reset.

On top of that, while waiting for it to reset, disgruntled players keep attacking it to keep it evade bugged. If this isn't griefing, I don't know what is.

This fight is seriously frustrating. It's buggy, easy to grief, and overall not very fun when the majority of the time is spent waiting for it to stop being evade bugged.

I think this is my new ultimate pet peeve. It might even be worse than the holiday loot bag dropped pets lol.

Anyway, I've been waiting for this encounter since midnight, so I'll be damned if I leave now. I'm going to see this rabbit die, even if I have to watch from afar as horde kill it.

Which is quite likely to happen, because honestly? I don't know if this raid can do it.

Edit: Grumpy Quint is grumpy. Finally managed to kill the rabbit at about 1130 AM. So it took 3 hours, but it's dead. No, I didn't win the pet, but there will be a next time. THAT'S A PROMISE, MISTER DARKMOON RABBIT. *insert a bunch of swearing here*

No Ordinary Rabbit

UPDATE: There are multiple confirmations, so it's very likely that the Darkmoon Rabbit is live as of 5.0.4. So far I've only heard of EU servers being graced with the rabbit's presence, but since the spawn rate seems random, we'll see later in the day about other regions.

I'm curious to find out if you have to be part of the raid group, with the person that tagged the Darkmoon Rabbit first, to be eligible to roll on the pet and receive credit for the achievement. On the beta, you don't have to be part of the raid or group to receive credit for killing a quest mob; you just have to do some damage to the mob. But I don't know if this applies to world bosses as well.


The Darkmoon Faire is back in town! But wait, wasn't there something new about the faire? Something with a vicious streak a mile wide, perhaps? ;)

I'm referring to the new level ?? raid boss, the Darkmoon Rabbit (who drops a pet of the same name), that spawns in the Darkmoon Island Cave. It's only accessible when the DMF is open. On the beta, it had 72 million health, but I've read new reports that it's been bumped up to 174 million.

The Darkmoon Rabbit has quite a nasty attack and puts a debuff on players, reducing all healing done to them by 100% and causes the loss of control over your character for the duration of the debuff.

Originally, it was possible to kill it with combat pets (example: hunter, mage and warlock pets), since the Darkmoon Rabbit couldn't put the debuff on minions. However, I heard that this was changed and now pets aren't as effective as before. I can't confirm this, though, so don't quote me on that lol.

Since this boss is such a fierce creature, it's a wonder how we'll kill it. Some speculate that Indalamar's New Holy Hand Grenade will be required, but there's no information on how or where this weapon comes from.

The biggest mystery, though, is whether or not this rabbit is live with Patch 5.0.4.

I just checked the cave on my server and found it empty. I plan on waiting around for a while to see if it shows up, but I have my doubts. Since this boss seems like a rarespawn, I might end up waiting a while before it shows up. Or it might really be NYI.

There were a few recent comments on Wowhead, one saying that the Darkmoon Rabbit is live, while the other said that it isn't. It's hard to tell who's trolling and who's being truthful.

I guess we're going to have to wait to find out whether or not the Darkmoon Rabbit is live or if we'll have to wait until MoP.

Saturday, September 1, 2012

A Scary Seed Success

Yay! The Ominous Seed that I planted yesterday on my Tillers farm on the beta was ready for harvesting tonight. This is what greeted me as I logged in:

It may look like I have the pet summoned and in front of me, but that's actually a herb node in one of the soil plots on my farm. The Ominous Seed that was once there actually turned into the Terrible Turnip even before harvesting! And obviously it dropped the pet for me after I looted it. :P

I'm so happy that I get to preview this little veggie before MoP. Honestly, my hopes weren't very high that I would get to see this one while on the beta since the droprate seems pretty random. RNG and I have never really gotten along lol.

The Terrible Turnip is adorable. :) It's summoning and idle animations are very similar if not identical to Lil' Ragnaros, though. That's kind of a bummer since this pet is so unique. Was kind of hoping for a unique idle animation too. I could see this pet doing a small dance for some reason haha.

Anyway, the Terrible Turnip is awesome regardless. I just hope I get this lucky with my Tillers farm once MoP goes live!

PS: I don't actually think turnips taste bitter, but I know some people do. ;)
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Perks N Peeves by Quintessence is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 United States License.