Showing posts with label pet battle dungeon. Show all posts
Showing posts with label pet battle dungeon. Show all posts

Wednesday, January 30, 2019

Gnomeregan Pet Dungeon - Pets Used For Each Encounter

I'm pretty much done collecting the Gnomeregan Pet Dungeon pets, but I wanted to leave this here for future reference in case I decide to go back.


Pets I use for Gnomeregan Pet Dungeon:
  1. First encounter - Felclaw Marsuul, Fire Beetle, Crispin
  2. Ice elemental encounter - Lead with Shimmershell Snail
  3. Poison elemental encounter - Lead with Abyssal Eel
  4. Fire elemental encounter - Lead with Rusty Snail
  5. Console encounter - Scooter the Snail (Shell Shield), Silkbead Snail (Acidic Goo), Lost Platysaur
  6. Rat encounter - Lead with Barrier Hermit (P/S)
  7. Cockroach encounter - Lead with Saurolisk Hatchling
  8. Undead Rat “boss” - Elusive Skimmer, Infected Squirrel, Whiskers the Rat
  9. Mechanical wolf encounter - Lead with Enchanted Cauldron
  10. Mechanostrider encounter - Lead with Gooey Sha-ling
  11. Mehcanical tiger encounter - Lead with Orphaned Felbat
  12. Last boss - Servant of Demidos, Tinytron, Spawn of G’nathus (or any pet with Lightning Shield, Fire Shield, or Heat Up)

For enemy backline pets, follow a general rule of thumb:
  • Mechanical with the “turret” attack - use a pet with a ‘thorns-type’ ability (Lightning Shield, Heat Up, etc.), preferably not an Elemental pet
  • All other mechanical pets - use any pet with elemental attacks
  • Undead - use Aquatics with critter attacks (or Dust Bunny (P/S))
  • Critter - use any hard hitting Beast attacks do the trick (Fel Piglet and Thaumaturgical Piglet)

Monday, November 6, 2017

Post-BlizzCon 2017

Another year and another wonderful BlizzCon! I was unable to attend this year, but was there in spirit and through the Virtual Ticket. All of the reveals had me excited yet overwhelemed. Blizzard always does such a good job with presentations, panels and cinematics that get you super pumped about their games. *_*

During the opening ceremony it was revealed that a plushie version of Shadow will be available in the near future, and proceeds up until the end of the year will be donated to disaster relief efforts. We also learned that over the years, fans have helped generate over $15 million for charitable causes. :O

In terms of Pet Battle announcements, Wowpedia had an interview with developer Jeremy Feasel and very briefly discussed the topic.
Pet Battle?
Yes, going to keep expanding dungeons. No ideas yet, but it's definitely coming
Pet battle WQs are cool, that may keep going on too
Plenty of uprez'd pet models, including a new big fat fluffy cat gorging itself on fish

The fluffy cat?
Both big fluffy cat with a big body and big face, and also a big fluffy face with a regular cat body

That's as much as we know for now. I'm sure once Battle for Azeroth testing/datamining begins we'll find out more.

I saw a couple of neat creatures during some of the WoW panels that I'm hoping will be battle pets in BfA. The little kid turtle... could that be Tottle?



There are still quite a few unknowns about the upcoming expansion, and lots of questions that will need answering. As far as I can tell, most Pet Battle content will be unaffected by the system changes coming with BfA. I have to wonder how old-world farming for rares, mounts, pets, collectibles, etc. will be impacted by scaling though (if at all).

We'll have to wait and see how things play out. As with all things, it's a Work In Progress and things are Not Yet Final. ;)

Thank you to all the hardworking folks at Blizzard for bringing us another fun convention, and for their tireless, unending efforts to bring us the best games/content possible. It was a whirlwind of a weekend - time to unwind and let it all sink in! ^^;

Friday, April 14, 2017

7.2.5 PTR - Pet Battle Dungeon (Deadmines) Preview

UPDATE: Most recent PTR build (Build 23958) changed how the three new pets are rewarded.

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Hot on the heals of Wailing Caverns Pet Battle Dungeon, we've got the next part of the story - Deadmines! This scenario is currently up on the 7.2.5 PTR and is ready for testing.

Here's an overview of what this new dungeon is all about. Note that because this is from the PTR, all of this is subject to change.

!!! Prerequisite: Complete the Wailing Caverns Pet Battle Dungeon quest (Normal). It's unclear if the Challenge version is also required in order to access the Deadmines quest.

Breanni (Dalaran, Broken Isles) will have a new quest for you in 7.2.5 - "Deadmines, Part Three?"

This quest sends you to Westfall to speak with Marcus "Bagman" Brown. Despite us clearing out Deadmines not once, but twice, he's hearing strange things coming from inside and would like for us to investigate. Who knew Pet Battlers would be such awesome detectives? :P

There's a total of 7 Stages in this Pet Battle Dungeon, with a total of 9 different pet encounters. Backline pets were variations of generic crabs, rats, and parrots (all common quality).


► Stage 1 - What Is All This Junk?: Defeat Foe Reaper 50 (this might be a typo, pet's name is actually Junk Reaper 500)

Single pet fight against an epic level 25 Mechanical pet with Boss passive.


► Stage 2 - Terrible Tunnel: Defeat Unfortunate Defias and Angry Geode, plus their teams

     
Both are uncommon level 25 pets with the Elite passive. First is Undead and second is Elemental. Backline pets do not have any passive/buff.

We killed all the defias inside Deadmines, but somehow their ghosts have become battle pets that we must defeat. How strange haha!


► Stage 3 - Worst. Guard. Ever.: Defeat Mining Monkey and its team

Rare level 25 Beast pet with the Elite passive, plus two backline pets without any buffs.


► Stage 4 - Outta My Way. You Oaf!: Defeat the Oaf Runt ("Captain" Klutz)

Single pet fight against an epic level 25 Humanoid pet with Boss passive.

Who is this guy? More importantly, HOW is he a battle pet?! (He's taller than my nelf!)


► Stage 5 - Cannon Crazy: Defeat Klutz's Battle Rat, Klutz's Battle Monkey, and Klutz's Battle Bird, plus their teams

          
All three are uncommon level 25 pets with the Elite passive. Critter, Beast, and Flying. Backline pets do not have any passive/buff.

After seeing these pets with little pirate hats on, I really want tiny pirate hats for my battle pets now too!

Also, how are these pets manning the ship's cannons? O_o


► Stage 6 - Shadowy Figure: Confront the Shadowy Figure (not the same one we saw in Wailing Caverns!)

Who could this be? What happened to the mysterious figure that was in Wailing Caverns? What are they doing in these dungeons with these pets? And why? :O


► Stage 7 - The Soup's Gone Bad!: Defeat Cookie's Leftovers

Single pet fight against a legendary level 25 Magic pet with Boss passive.

This pet has high health, high speed, plus actively uses crowd control and heals itself.


Same as the Wailing Caverns Pet Battle Dungeon, completing Deadmines will reward an Ultimate Battle-Training Stone, Manapoof Link: Westfall (allows the NPC next to Breanni to teleport you directly to the Deadmines quest giver), and unlocks the Challenge version.
Pet Battle Challenge: Deadmines (account-wide weekly quest) - rewards Mr. Smite's Supplies (chance to drop 2 new pets) one (1) Old Bottle Cap (new currency)
Players can use this new currency to purchase the three Deadmines-themed pets.
These pets are BoP and are no longer cageable. This means if collectors want these pets, they'll have to complete the Challenge version of Deadmines Pet Battle Dungeon at least 6 times.


The main thing I noticed during the Deadmines scenario is that the difficulty seemed to spike at the very end (Stage 7), relative to the other encounters.

I would say the dungeon is more 'intermediate' than beginner due to the more diverse pet families you go up against, but it's still doable by even less experienced battlers. The end, however, contrasts with that and I could see some newer battlers struggling with the legendary boss pet. As usual, veteran battlers and those with a large selection of pets to choose from should have no problem.

Overall, I enjoyed the content and was much happier with the length. 9 encounters vs. 11 in the Wailing Caverns was much more pleasant to run through. The atmosphere and setting was also a lot more enjoyable, and there was less travel time between battles.

Thursday, April 13, 2017

7.2.5 PTR: Three New Pets & Deadmines Pet Battle Dungeon

The 7.2.5 PTR is now up! There are three new pets (so far), and *drumroll* a new Pet Battle Dungeon! This time it takes place in the Deadmines.


Pet Reaper 50 - Drop: Mr. Smite's Supplies (presumably the reward bag from the Challenge version of the Deadmines Pet Battle Dungeon)



Tricorne - Drop: Mr. Smite's Supplies (presumably the reward bag from the Challenge version of the Deadmines Pet Battle Dungeon)



Pocket Cannon - Achievement Reward: Pet Battle Challenge: Deadmines (complete the Challenge version of the Pet Battle Dungeon)



Quest from Breanni for the new Deadmines Pet Battle Dungeon!


I haven't had a chance to try out the dungeon yet, but I will most definitely put together a preview/overview as soon as I do. ^^;

Monday, March 27, 2017

Patch 7.2 This Week!

The next major content patch is almost upon us, and there's new Pet Battle content plus new pets to collect!

11 new pets to collect
Here's a list of the new pets coming in 7.2.

Note that the Death Knight and Monk companions will not be available at the start of 7.2. Gaining access to these pets on the vendor will require an 11 week campaign which unlocks the class mount quests.

Crackers will also be unavailable until week 3, when the continuation of class campaigns is unlocked.

More information on the new class pets can be found here.

A new toy
Similar to the DK and Monk pet rewards, Mages will be able to unlock a toy that allows battle pets (that normally wouldn't follow players into the air) to fly alongside players.

3 new WQ trainers
These trainers can be found on the new zone, The Broken Shore. They're unlocked after completing the Broken Shore introduction scenario and quests. More information on their teams here. At this time it doesn't look like they will count toward Family Familiar.

Pet Battle Dungeon
If you're level 110 and have at least ONE max level pet (but it's recommended you bring along 3 or more), head over to Breanni's shop in Dalaran (Broken Isles).

A new quest will send you to investigate a mystery in the Wailing Caverns. Completing and turning in this quest will unlock a weekly quest of the same nature, except it's Pet Battle challenge-mode time. For a detailed rundown of the Pet Battle Dungeon scenario, see this blog post.

Similar to the Celestial Tournament, the challenge version of the Pet Battle Dungeon requires at least 15 max level pets, and you cannot heal or revive your pets while inside the scenario.

The challenge-mode weekly quest rewards a bag that drops quite a few Pet Charms, and has a chance to drop one of three new pets (two of which were discovered to be color changers!).

There's also an achievement tied to completing the challenge version of the Pet Battle Dungeon, Pet Battle Challenge: Wailing Caverns, that rewards a new pet.

If you're having trouble getting to Wailing Caverns, there's a new NPC located in Breanni's shop, Manapoof, that will teleport you directly but only after you've completed the dungeon. Being on the quest to seek out Muyani is not enough to get the option for a (free!) port.

Did I miss anything? Please let me know if there's pet/Pet Battle content that I've overlooked. :)

I'm pretty excited about 7.2, if not somewhat (or very, heh) overwhelmed and anxious. So much to do, so little time.

I would have preferred a longer period between the announcement of the release date and the actual release date itself...but *shrug* what can you do?

Can't wait to collect some new pets!

Thursday, March 23, 2017

Patch 7.2: Developer Q&A and Patch Release Date

There was a Dev Q&A today that answered some player questions regarding Patch 7.2. You can find the VoD and transcripts either on Wowhead or MMO-Champion.

Here are details related to the new pets in 7.2. The patch is set to be released March 28.

  • Unlocking class mounts (and therefore DK/Monk class pets) in Patch 7.2 will take 11 weeks (of campaign), plus exalted w/Armies of Legionfall.
  • Earliest for flying is ~2 weeks into 7.2. (Pathfinder 2 is required for class mount quest)
  • Not all classes will have class pets (that match their mount and/or in general...?)
  • Future Pet Battle Dungeon(s) depend on player feedback and participation. If both are positive and high, there will likely be more dungeons in the future.

I'm absolutely shocked that 7.2 is less than a week away. I would have preferred a bit more heads up, but ahhh. New pets are on the way!

Things to do to prep for patch next week:
- Level DK/Monk/Rogue. Grind AP on DK/Monk to reach weapon level 35 (all 3 weapons for DK), and complete class campaign on Rogue.

- Have at least 3 max level pets for Pet Battle Dungeon (normal-mode), and 15 max level pets for challenge-mode.

Friday, January 20, 2017

7.2 PTR - Pet Battle Dungeon (Wailing Caverns) Preview + First Impressions

Patch 7.2 will bring a new feature and challenge for Pet Battlers: a Pet Battle Dungeon!

Requirements: players must be level 110 and have a level 25 pet

The NPC in Dalaran (Broken Isles) will offer a new quest, A Call From the Caverns, which sends you to search for Muyani in Northern Barrens. You'll find this NPC in the left eye-socket of the skull above Wailing Caverns (see image below).

     

She'll have a second quest, Wailing Critters, and this sends you into a scenario version of Wailing Caverns to defeat the enemy pets inside. Speak with her again after picking up the quest to queue into the dungeon.


There's a total of 7 Stages in the Pet Battle Dungeon. Not a short run, so be prepared to sit down and do some Pet Battling!

Stage 1 - Defeat 3 different pets, Deviate Smallclaw (common beast), Deviate Chomper (common aquatic), Deviate Flapper (common flying)

Each pet comes with 2 adds. The pets are all level 25, common quality, and have the Elite passive.

Enemy teams are "locked" per instance. If you leave and rezone, the secondary pets on the enemy teams may change slightly.

Leaving the dungeon resets your progress, so only exit if you're ok with restarting the entire run.

You can heal/revive on the initial run (see below for additional details on a "challenge mode" version of the scenario).

Unknown if this is a bug or intended, but forfeiting most fights will result in your pet team taking damage (similar to forfeiting wild battles).

Stage 2 - Defeat Son of Skum (epic beast, 1745 HP, 305 Power, 294 Speed) and his 2 friends
One level 25, epic quality enemy pet with the Boss passive, plus two additional non-epic adds (no Boss passive)

Stage 3 - Defeat 3 different pets, Phyxia, Dreadcoil, Vilefang (all uncommon beasts)

Similar to Stage 1, each encounter comes with 2 adds. All level 25, varying quality, Elite passive.

Stage 4 - Defeat Hiss (epic beast, 1614 HP, 319 Power, 311 Speed) and his 2 friends
Same as Stage 2, one level 25, epic quality enemy with Boss passive, plus two additional non-epic adds (no Boss passive)

Stage 5 - Defeat 2 different pets, Growing Ectoplasm x2 (both rare magic pets)

Each enemy comes with 2 adds; all level 25, varying quality, Elite passive

Traveling to each battle requires running up a long tunnel. There are pulsating mushrooms (they're attackable) spread out around there that give you a stacking movement speed (debuff: Bilebloat).

Stage 6 - Confront the Shadowy Figure (le gasp! step not required in challenge-version)

There's no actual Pet Battling for this objective. Simply walk up to the shadowy NPC lying on the ground (he gets up once you get close enough, you can follow him). Some dialogue/RP will occur, and you'll move onto the final stage.

Stage 7 - Defeat Budding Everliving Spore (legendary elemental, 2231 HP, 353 Power, 300 Speed) and his 2 friends

Single pet fight against a level 25 legendary with the Boss passive, plus two additional non-epic adds (no Boss passive).

Once you've completed the final stage, you can jump down the cliff and speak with the NPC who will teleport you out.

Currently, if you complete the quest, zone out, and then zone back in, all of the enemy pets will reappear inside. I don't know if this intended or not. I haven't tested how much pet experience is earned from each battle, so I can't say if zoning in and out of the Pet Battle Dungeon would be a good tactic to level pets or not.

Turn in the quest and you'll be rewarded with an Ultimate Battle-Training Stone. 'But...is that it?' you might be wondering. That's definitely NOT the end!

Muyani will have a follow up quest (must have a certain number of max level pets, possibly 15, for this quest to pop up):
Pet Battle Challenge: Wailing Caverns (account-wide weekly quest) - This quest rewards Damp Pet Supplies (chance to drop 3 new pets).

There's a catch to re-entering the Pet Battle Dungeon for the second quest: NO healing or reviving (similar to the Celestial Tournament). That's right, this is the "Challenge Mode" version of the dungeon!

Note: You do not need to complete Normal each week in order to get the Challenge quest. After completing Normal the first week, you'll have direct access to Challenge mode from then on out.

With this in mind, I'd say this version is meant for more experienced and veteran battlers. This is a great option for those looking for something more along the lines of "end game" (although I'm sure some will be annoyed that they need to do the initial "easy/boring" dungeon first, before heading into the harder stuff).

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My initial impressions (I've already left feedback on the Bnet forums, but I'll go ahead and add them here too)...

Pros:
  • Fairly accessible to Pet Battlers of varying experience/knowledge. Initial run was straight forward, no real difficult gimmick. Only needed a handful of pets to complete the run.
  • Unlike Celestial Tournie, you can heal/revive in the initial run. Makes it less punishing for newer/less experienced battlers.
  • A second run can be done ("challenge mode") where no healing/reviving is allowed. Excellent option for more experienced battlers! (different reward)
  • Interesting cliffhanger for the initial quest! The antagonist is still at large, so I hope this hints at future Pet Battle content continuing the storyline. :)

Cons:
  • Forfeiting the majority of the encounters results in your team taking damage (similar to forfeiting wild battles). This may be a relatively minor issue, but will cause issue/headache for those that attempt the "challenge mode" version.
  • There's no easy/obvious way to exit the dungeon at the end, other than jumping down from the cliff.
  • Traveling to Wailing Caverns is a bit annoying, but minor issue.
  • Time commitment. This dungeon isn't exactly short. 7 Stages to go through takes time. Debatable if it's too long of a scenario. Exiting resets your progress so taking a break isn't an option.

The "normal mode" version of the dungeon will be very straight forward for veteran battlers. I only needed a few pets to defeat all encounters. You'll mainly go up against beast, flying, and aquatic pet families, so as long as you have pets that are strong/counter those, it should be relatively easy.

I've yet to try the Celestial Tournament version of the dungeon, so I can't comment on the difficulty level there yet. I'm thinking of waiting until there's a fix for losing pet health when you forfeit some of the battles, because that seems like an added and unnecessary level of headache.

All in all, I'm glad that there's something for everyone. Newer battler? Can still give this Pet Battle a try! Veteran battler? There's a challenge for you in there...go get it. ;)

I'm undecided on the rewards. The battlestone I could see benefiting newbies. Veterans will probably just bank it or use it on a spare pet (to sell/trade/keep).

The "challenge mode" reward seems appealing at first, but depending on the drop rate of the 3 new pets... it could become a tedious chore if it requires MANY MANY runs. Like I noted earlier, this isn't exactly a short run. Getting to Wailing Caverns also takes some time as well. The amount of time needed to get there, do the run, and then contending with RNG bag drops... it could get frustrating.

Not to mention the rewards are essentially reskins of existing pets. Is this enough of a draw for collectors?

Once collectors have the 3 new pets, what's to keep them from going back? Nothing, really. But I guess most abandoned the Celestial Tournament after getting all of the rewards, too. Perhaps the longevity of this content is not that big of a deal.

We'll see how well received (or not) this content is with the pet community. I'm cautiously optimistic about it. Although I may have enjoyed the experience for the most part, I can definitely see how this dungeon might come off as mediocre or 'ho-hum' to others.

7.2 PTR (Already!) - 8 New Pets

2017 is starting off with a fairly big bang for Pet Battlers/collectors! The 7.2 PTR is up and running, although much of it still seems like a WIP. More updates/fixes are sure to come as things get flushed out.

There are currently 8 new pets (with a model of a Hearthstone pet, datamined by Wowhead, that's yet to be added to the Pet Journal). Not much information is provided on the new pets, but here's what's available so far.

Note: Everything is still a WIP and is subject to change.

The Whelplings are listed as "PH", and the model of the Frost and Unholy ones are the same (Unholy Whelpling not pictured). I suspect that their models aren't complete yet, so keep in mind that these images/details may not represent the final product.



Blood Whelpling - unique "PH"



Cavern Moccasin - Drop: Damp Pet Supplies



Crackers - Order Hall: Hall of Shadows (rogue)



Everliving Spore - Drop: Damp Pet Supplies



Frost Whelpling - unique "PH"



Scraps - ???


(NOT PICTURED - currently uses same model as Frost Whelpling)
Unholy Whelpling - unique "PH"



Young Venomfang - Drop: Damp Pet Supplies


From what I can tell, there seems to be 4 new class pets (3 DK and 1 rogue), a new pet reward bag that drops 3 pets, and then Scraps... which doesn't have a tooltip description in the Pet Journal yet. This could mean it's either not yet finished, or it's not actually collectible (I'd REALLY love for it to be though!).

The new pet reward bag, Damp Pet Supplies is from the "challenge mode" version of the new Pet Battle Dungeon. More details in my blog post on this new feature.

Other new pet additions to 7.2:
- Pet Battle Dungeon (see my blog post dedicated to the Pet Battle Dungeon)
- @Mononic1 on Twitter discovered what appears to be a new Trainer on the Broken Isles, Sissix (can't interact with the NPC yet?)

Anyway, more to come, I'm sure. Exciting stuff! :D
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